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Update February 3, 2017: Skyblivion has come a long way since the last trailer, released in December 2016, so the team are showing that progress off with another new video, embedded above.
The team say that they’ve made more progress in the past two months than in the entire year of development preceding it.
Related: check out our list of the best Skyrim mods.
That’s because loads of new volunteers has pledged their swords to the project following all the media coverage generated off the back of the last trailer.
There are now more weapon sets, the 3D environments team has created a bunch more assets to shape the world, there’s been more work done on the vasts landscapes of Cyrodiil, and the UI is being worked on to make it authentically Oblivion.
See the progress in that trailer up there, then check out the previous footage below.
Update November 9, 2016:Skyblivion just go a lovely new trailer showing off a remastered Cyrodiil. It’s come a long way, as you can see in the video embedded above.
Work on the base game is actually complete, so now it’s just a case of implementing the quests, voice acting, scripting, 3D/re-modeling new assets, making an Oblivion inspired user interfaceand finishing all the weapon and armor sets, along with squashing any bugs that might pop up once all of that’s in there. Phew. Probably not all the bugs though, eh? We want it to be as we remember it, right?
This trailer signifies a year of the team’s hard work. If you’re familiar with scripting or creating 3D assets, you can volunteer on the project at that link.
Original Story October 14, 2016: It’s not just Morrowind getting the mod remaster treatment thanks to the Skyrim engine, as now Oblivion is also being updated by a group of talented modders. Songs of victory christian. Well, the same group of talented modders, actually: the TESRenewal team.
This mod will bring all the quests from Oblivion into the Skyrim engine, along with the Cyrodiil map and all the DLC.
The mod will feature new textures and custom models, but it will use the vanilla animations, as they currently don’t have an animator on the team. This could change, however, as they’re calling for helpers in the video description. You can watch the trailer here:
It’s not even nearly done yet, but when it is released, the creators plan to make it work with both normal Skyrim and the upcoming Skyrim Special Edition. The installer will also check that you have a copy of Oblivion in your library, as otherwise it’d be piracy, essentially.
As for Skywind, the mod that brings Morrowind to Skyrim, that recently got a status update video too:
Thanks, Eurogamer.
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Sometimes 200-plus hours of adventure isn’t quite enough. Case in point – The Elder Scrolls modding community. Home to some of the most ambitious and awe-inspiring add-on content in modern gaming, the scene remains as vibrant today as it was back when Skyrim first released in 2011, or when Oblivion debuted before that.
Having flogged a whopping 20 million copies, Bethesda’s latest outing was always going to attract a major modding push, though the sheer variety and scope of content continues to surprise. There’s been wacky dragon mods, franchise crossovers and even a 25 hour epic named Falskaar. However even this mammoth effort pales in comparison to today’s monstrous project, an anthology mod connecting the lands of Tamriel within the Skyrim engine.
Titled BeyondSkyrim, the amateur development aims to release its first instalment sometime this Summer. Focusing on the Cyrodiil region of Tamriel, as seen in The Elder Scrolls IV, the pack will feature a rebuilt version of Oblivion‘s fortress of Bruma, alongside its surrounding country. The team behind the mod has promised a bevy of all-new quests, items and fully-voiced characters to go along with the township, which further explores the fourth era setting of Skyrim.
Of course, this isn’t the first time a team of modders has attempted to do something like this. One group – TES Renewal actually specializes in recreating older series entries in later titles. Their most recent creation Skywind, returned players to the lands of Morrowind, an elven realm more fully explored in the franchise’ third outing.
While this project is certainly appealing on any number of levels, it’s may be the case that the team is being somewhat over-ambitious. Refitting old locales might not take as much hard graft as creating them all from scratch, but by promising to fill out these areas with fresh content the group risks burning itself out rather quickly. Indeed, even if the project is eventually completed, many fans will have already moved on to The Elder Scrolls Online, or to a prospective 6th adventure.
With the plethora of visual tweaks already available for Oblivion, the success or failure of this first mod will likely come down to the quality of its new content. Will you be downloading the Beyond Skyrim: Cyrodiil mod? Which region of Tamriel would you most like to revisit? How does this project stack up against similarly ambitious efforts? Let us know in the comments below, and be sure to check in with all of the latest Elder Scrolls news, right here on Game Rant.
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Part 1 of the Beyond Skyrim: Cyrodiil mod, – the region of Bruma, will be released this summer.
Skyrim Oblivion Gate Mod Pc
The Elder Scrolls Online – which features both regions – will debut April 4, 2014 for PC and Mac platforms. A next-generation console release is currently scheduled for June.
You can follow Sam on Twitter @GamingGoo.
Skyrim Oblivion Gate Mod
Source: Kotaku, Beyond Skyrim (Facebook)