Menu
Goal: complete TK's instructions and kill him.
This level is available only if you've given TK the Zombrex. Otherwise the game will end after the fight with Salivan. Overtime consists of finding a whole lot of items for TK. Their locations have been marked on the map, so you shouldn't have problems with finding them. It's best to complete the missions in the below order:
1. Compromising Photo - America Casino - security room (M3, 5) [1]
2. Lab Suit - Royal Flush Plaza - Roy's Mart (M1, 9)[2]
3. Gift Basket - Fortune City Hotel (M4, 2) [1]
4. Expensive Champagne - Silver Strip - Pub O' Gold (M6, 9)[2]
5. Case of Queens - Underground - Research Labs (M13, 1)[1]
6. Mobile Headset - Yucatan Casino (M9)
7. USB Drive - Underground - under Yucatan Casino (M9, stairs)[2]
After collecting all the items, head to Fortune City Arena (M3). The quickest way there leads through underground, through you have to chance vehicles often, otherwise the zombies will easily kill you. Go onto the surface at American Casino, save the game and head to TK [2]. Once the cutscene ends, the fight with the black news reporter will begin.
The first thing you have to do is getting some weapon. You can find a couple items on the fence, so climb it quickly [1]. However you can't stay there for too long, as the enemy will start shooting you. The other side of the fence unfortunately isn't very safe either. Fireworks will start shooting from the ground, which you should avoid by running anti-clockwise [2]. Pick up one item or destroy (by jumping) cardboards on each lap. Once you're properly equipped (2x plank, 4x food), return to the main hall, avoiding the last firework with a somersault. After the long preparations, you can finally begin the proper fight.
The enemy has many various attack, but the method is rather easy. Just take out a plank (2x4) from your backpack and start hitting the enemy, while ignoring his attacks [1]. The only enemy attack which is worth mentioning is the charge. When you get hit with it, move the analog stick as fast as possible and afterwards press the buttons appearing onscreen [2]. After a couple hits with the plank TK will run away and you should alternate between doing two things.
Either heal yourself and collect more food or use the nearby mechanism [1] to pull Kary and Stacey up. Do it by quickly pressing X. On the right side of the screen there is a bar which shows the height on which they are [2]. You should probably keep them in the middle all the time.
After repeating the plank action a couple times TK will die and you will be able to watch the happy ending!
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(Redirected from Dead rising 2)
Dead Rising 2 | |
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Developer(s) | Blue Castle Games |
Publisher(s) | Capcom |
Director(s) | Robyn Wallace |
Producer(s) | |
Designer(s) |
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Programmer(s) | |
Artist(s) |
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Writer(s) | |
Composer(s) | Oleksa Lozowchuk |
Series | Dead Rising |
Platform(s) | |
Release | PlayStation 3, Xbox 360
[1][2] |
Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
Dead Rising 2 is an action-adventurevideo game developed by Canadian company Blue Castle Games, published by Capcom, and released between September and October 2010 for the PlayStation 3, Xbox 360, and Microsoft Windows.[3] It is a sequel to Dead Rising, and is the second entry in the series of the same name. The game features a number of new features and improvements to its predecessor, including multiplayer options.
The game's story see players controlling Chuck Greene, a former motocross rider, who finds himself at the centre of another zombie outbreak taking place in a casino resort and shopping complex in Nevada, and becomes involved in uncovering the truth behind it. Not only must he survive against the zombies roaming the complex by scavenging weapons and supplies, along with rescuing survivors caught up in the incident and dealing with crazed psychopaths, Chuck must also ensure that his young daughter receives regular treatments of a medication that prevent her from becoming a zombie herself, after being bitten by her mother during a previous outbreak in Las Vegas. Like the previous game, players must complete major missions to advance the story, but can undertake optional tasks and explore the complex, with various endings available depending on actions taken during the main game.
The game's success led to it receiving two downloadable episodes - one being a prologue to the main story, the other taking place moments after achieving its canonical ending - along with a remake entitled Dead Rising 2: Off the Record, while as part of the Dead Rising's ten year anniversary, a ported version of the game was released in September 2016 for PlayStation 4, and Xbox One.[2]
- 1Gameplay
- 2Plot
- 3Development and release
- 4Downloadable content
Gameplay[edit]
The player controls protagonist Chuck Greene[4] as he fights off hordes of zombies while accomplishing specific missions. The game includes several new objects that can be used to attack the zombies.[5] Up to 7,000 zombies can be seen onscreen at the same time.[6]
Dead Rising 2 allows players to manufacture their own custom weapons at various points in the game by collecting items and combining them together in maintenance rooms scattered across the game map. The player also has the ability to unlock 'combo cards' that reveal weapons that can be combined together. Such combinations include the 'Hail Mary', a hand grenade duct taped to a football, 'Dynameat', a stick of dynamite duct taped to a piece of meat, the 'Paddlesaw', two chainsaws duct taped to a kayak paddle, and 'Spiked Bat' which is a baseball bat with nails hammered through the item.
Like the first game, boss fights are represented by 'psychopaths', people who have either been driven insane by the zombie outbreak or are taking advantage of it to fulfill their cruel desires.
Multiplayer[edit]
During the 2009 Tokyo Game Show, Capcom revealed that the multiplayer of Dead Rising 2 takes the form of the in-game reality TV show 'Terror Is Reality' in which players will act as contestants in a fictional gameshow. Four players participate in multiplayer, competing against each other for the most kills inside an arena full of undead. Players can use weapons and vehicles including human-sized hamster balls and chainsaw-equipped motorcycles. They also will be able to prevent other players from scoring by using various forms of 'dirty' tactics.[7]
Chuck Greene joins the reality pay-per-view gameshow 'Terror is Reality' to get money for his daughter's Zombrex. (Zombrex being a medicine which prevents infected humans from turning into zombies as long as it is taken once daily.) Terror is Reality (TiR) is hosted by Tyrone King (TK). Players compete with players all over the world online, and earn money for their character at the same time. The show consists of three minigames, including 'Zomboni' (driving a car that makes zombie juice and players have to shoot the juice to the target to get points), 'Bounty Hunter' (players snipe zombies and they can earn extra points by hitting the jackpot), 'Stand Up Zomedy' (players put flowers, sticks, and dresses on the zombie, earn more points by getting all three of items in one zombie), and so on. Finally, the major game in TIR is 'Slicecycle', where players drive motorcycles to slice up zombies for points. The winners and participants get money for their participation points from the games.[8]
It was confirmed during Captivate '10 that cooperative gameplay for the story campaign will be available and according to Blue Castle Games there will be an online co-op mode. Both players will play as the main character, Chuck Greene, and will be able to earn experience and keep the items they collected throughout the game—but only the host player will be able to save the game's progress. A host can invite a friend to join the current game by sending out an invitation; if the friend accepts, a confirmation icon will be displayed and the host can allow the player to join in. Non-host players can drop in/out of a co-op game anytime they like. When the players become separated, a tiny animated Chuck Greene icon will appear at the bottom of the game screen. The icon will show what the other player is up to—attacking, being assaulted by zombies, etc. If a player is taken down by zombies, he will be able to call the other for help to revive them. The player will use food to revive the dying partner before his health runs out.[9]
Plot[edit]
In 2011, five years after the events of Dead Rising, former motocross champion Chuck Greene is in the fictional casino town of Fortune City, Nevada, to take part in Terror is Reality, a controversial sports entertainment game show where contestants kill zombies for money and fame. Chuck needs the prize money to buy Zombrex (a daily medication that suppresses the zombification process) for his daughter Katey, who was bitten by her zombified mother during a previous outbreak in Las Vegas when she was only 4 years old. While Chuck is backstage after the show, the show's supply of zombies is released; Chuck rescues Katey and makes his way to an emergency shelter, which is sealed after their arrival. Raymond Sullivan (the only security guard to reach the shelter alive) is initially reluctant to let the infected Katey in, but Chuck promises to keep her supplied with Zombrex until the military arrives in three days.
Chuck needs to venture into the post apocalyptic city to find a dose of Zombrex, entering and exiting the shelter via an air duct. Another survivor, Stacey Forsythe (leader of the Nevada branch of zombie rights organization 'Citizens for Undead Rights and Equality', which was in town to protest the treatment of the zombies by Terror is Reality) supplies him with a map and two-way radio; she promises to keep watch on the shelter's security monitors and direct Chuck to any other survivors or points of interest in the area. After returning with the first dose of Zombrex for Katey, a news report implicates Chuck as the cause of the Fortune City outbreak. Chuck tracks down the reporter, Rebecca Chang, at a nearby hotel, and offers her the story of a lifetime if she gives him a chance to prove his innocence and helps him determine who was really behind the outbreak. Following this, Chuck has three main objectives to complete: discover the origin of the Fortune City outbreak by following the 'Case File' missions, rescue as many survivors as possible (either from zombies, or from the 'psychopath' boss characters), and find enough doses of Zombrex to keep Katey alive until the military arrives.
Chuck and Rebecca discover that Terror is Reality host Tyrone 'TK' King is using the outbreak as cover to rob Fortune City's four main casinos. Chuck foils the robberies and prevents the host from escaping in his helicopter. TK is locked up in the shelter, and reveals that another organization responsible for the outbreak paid him to frame Chuck for it. Three days after the outbreak, the military arrives, but a green gas begins emanating from underground and causes zombies to mutate into a more powerful form. The convoy is unprepared to deal with the super-zombies, and is wiped out almost completely. A second military force would normally arrive 24 hours later, but media reports claim that the first convoy reached the shelter and found no survivors, so the city will be cleansed by firebombing at that time. The safe house is also sabotaged, and Chuck must quickly repair the door before too many zombies enter. Regardless of the player's actions, TK is bitten, and needs Zombrex to survive. Rebecca reveals the cause of the gas seems to be in the underground access tunnels, and Chuck finds a hidden facility where pharmaceutical company Phenotrans, the makers of Zombrex, is harvesting the zombies. The drug is manufactured from the queens of the genetically modified wasps that create zombies; the gas released by the Phenotrans facility is intended to increase the number of queens in a zombie horde. After killing the scientists in charge of the harvesting, Chuck recovers a satellite phone and a laptop from the facility and takes them to Rebecca as proof that Phenotrans orchestrated the outbreak in order to harvest more queens, while driving up demand for Zombrex. Just as Rebecca attempts to contact her news station and report the discovery, Sullivan shoots her dead. Sullivan is revealed as a Phenotrans operative; he was the one who let the Terror is Reality zombies out while framing Chuck, and the one who sabotaged the shelter. He escapes with the phone and laptop, and Chuck follows him to a casino rooftop, where he plans to escape by skyhook after revealing that the Vegas and Fortune City outbreaks were necessary to keep a consistent supply of queens to make Zombrex, enraging Chuck as his wife was killed in the Vegas outbreak which led to Katey getting infected in the first place. After a fierce battle, Chuck handcuffs Sullivan's harness to the rooftop, ripping him in half when the recovery aircraft catches the skyhook. Chuck contacts Rebecca's channel and offers to give them proof of Phenotrans' involvement in the Fortune City outbreak if they send helicopters to rescue the survivors.
Endings[edit]
The two primary endings are:
- Ending S (Complete all Case Files, give Katey all of the required Zombrex doses, and give TK a dose of Zombrex)
- Chuck calls off the bombing. He arrives back at the shelter to find the civilians being evacuated, but Stacey and Katey are not among them. He searches the control room and finds Katey's backpack. The game then goes into 'Overtime Mode'. Chuck receives a radio transmission from TK, who has kidnapped Stacey and Katey; he tells Chuck to collect several items from around Fortune City and bring them to the Terror Is Reality arena by noon (10 hours away). Chuck does so, but is tasered on arrival by TK and wakes up suspended over a pit of zombies, alongside Katey and Stacey. Chuck frees himself and climbs up to the rafters, where he fights TK. After overpowering TK and throwing him to the zombies, Chuck frees the other two, and they leave the city hand-in-hand. A zombie then screams into the camera, giving the players one last scare.
- This ending was the original canon ending of the game before the release of Dead Rising 2: Case West, although in E3 2013, the developers confirmed this ending as canon[citation needed], so it is possible that TK zombifies after the fall, and the rest plays out like Ending A, thus making this ending possibly canon with Case West.
- Ending A (Complete all Case Files, give Katey all of the required Zombrex doses, but don't give TK a dose of Zombrex)
- The station sends a convoy of news helicopters to evacuate the shelter, one of which collects Chuck from the hotel roof and drops him at the shelter. Stacey brings a sleeping Katey to the helicopter, but Katey's bag, containing her mother's possessions, is accidentally dropped by the elevator. Chuck goes to grab it, but is ambushed by the zombiefied TK and several other zombies. He throws the bag to Stacey, and tells her to take care of Katey as he is dragged into the elevator. The epilogue states the city is bombed, but Chuck is cleared of his accused involvement in the outbreak and is praised as a hero. However, Phenotrans shares rise in price, and Chuck's fate is unknown. This ending is a canon ending to Dead Rising 2: Case West in the intro where Frank West finds Chuck almost being bitten by the zombie TK and rescues him.
Other endings are:
- Ending B (Run out of time during The Facts)
- Unable to deal with the outbreak, the U.S. government orders the bombing of Fortune City, wiping out all zombies and survivors.
- Ending C (Be in the Safe House when the military arrives during Case 6-1: Help Arrives)
- Chuck, Katey and Stacey wait for the rescue, when they hear gunshots. Chuck sees the attacker before he is shot dead himself. The military rescue was a failure and no one was rescued.
- Ending D (Be anywhere but the Safe House when the military arrives during Case 6-1: Help Arrives)
- Chuck wakes up in a military truck, with soldiers who believe he was the responsible for the outbreak. Suddenly the truck stops and gunshots are heard. The green gas envelops them and the scene fades to black. The military rescue was a failure and no one was rescued.
- Ending F (Do not give Katey all of the required Zombrex doses)
- After Katey's demise, Chuck is in the Safe House holding her backpack. Stacey tells him not to blame himself when zombies get in. Chuck lets himself be eaten alive by the zombies, while Stacey watches in horror. The military rescue was a failure and no one was rescued.
- Alternate Overtime Ending (Fail to collect all TK items in time)
- TK declares that Chuck 'had other things to do' and lowers the rope Katey and Stacey are tied to into the zombies, allowing them to be eaten alive. Although technically an ending, receiving this conclusion will lead to a game over.
Development and release[edit]
Dead Rising 2 was announced on February 9, 2009,[5] confirming earlier rumors[10] of the game's existence, as well as a viral video for the game.[11] The developers Blue Castle Games worked with Keiji Inafune, the original Dead Rising producer and Capcom's former global head of research and development, along with other original Dead Rising team members.[5]
Promotion[edit]
Promotion at E3 2010
Capcom created a variety of websites before the release of the game. These include TapeitorDie.Com, visitfortunecity.com, and deadrising-2.com.
In August 2010, Keiji Inafune released an eight-part video series entitled Zombrex: Dead Rising Sun. Capcom sponsored a gathering of zombies at the London House of Parliament on August 30— the best dressed won a game console. Attendees also received a limited edition, one-of-a-kind T-shirt.
Capcom also created Citizens for Undead Rights and Equality (CURE) as a marketing tie-in for the game, as well as its reimagining Dead Rising 2: Off the Record.[12] The group is a parody of the political party system in Britain.[13][14]
Retail editions[edit]
Dead Rising 2 was released in several retail versions. The standard edition includes the game and a manual and is available for the Xbox 360, PlayStation 3, and PC.
- The Zombrex edition in North America and Europe is only available for the Xbox 360 and PlayStation 3, The North American edition includes a fake syringe of the Zombrex medicine featured in the game (functioning as a pen), along with an accompanying safety information card, a Zombrex-labeled steel case, a sales brochure, and a prescription pad. The Xbox 360 version comes with the Zombrex Dead Rising Sun movie whereas the PlayStation 3 version contains a voucher for a Dead Rising 2XrossMediaBar dynamic theme and a behind the scenes featurette.[15][16] The Zombrex Edition was also released in Europe, containing the Zombrex steel case, fake syringe pen and a making-of DVD.[17] (previous website link 17 no longer shows info, Updated link) [18]
- The Outbreak Pack, available for any system, but exclusive to Europe, features a red box and contains a zombie figurine and some accessories for the figurine.[19][20] A limited run of 700 copies was also announced for Australia.[21]
- The High Stakes Edition is available exclusively in the Capcom store, and contains a poker set, a Fortune City visitor map, a Terror Is Reality XVII admission ticket, and a chance to win a 6 ft gold bust of the zombie statue.[22]
Downloadable content[edit]
Case Zero[edit]
Reception | ||||||||||||||||||||||
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Dead Rising 2: Case Zero is the prequel for Dead Rising 2, and is set shortly after Chuck and Katey escape from the Las Vegas zombie outbreak. The player must deal with a minor outbreak in the town of Still Creek, and move on before the military arrives and kills any infected (including non-zombies like Katey). The player can reach up to level five in Case Zero, with the level and any combo cards earned able to be transferred into the main game.
Case Zero was released on August 31, 2010 in North America and Europe for Xbox, then in Japan at a later date because the Computer Entertainment Rating Organization was concerned about the content and the download's rating. The game is region-locked to these specific areas, and cannot be downloaded outside these regions. In the game's first week of release, 300,000 downloads were made: the fastest selling game on Xbox Live Arcade.[30] On September 15, Capcom announced that Case Zero had received more than 500,000 downloads.
Reception for Case Zero has been generally favorable, receiving an average score of 79 on Metacritic.[31] IGN gave the title a 6.5 out of 10 rating, criticizing the load times and the lack of things to do. GameSpot gave the title an 8 out of 10 rating, praising the fun zombie killing, in-depth weapon creation, and multiple endings that require several playthroughs. Joystiq gave the title a 4 out of 5 star rating, and recommended the game to anyone because of both the content and the price. Eurogamer gave the title a 7 out of 10 rating, criticizing many annoyances but praising the overall product.
Endings (Case Zero)[edit]
- Ending A (Katey must be given her Zombrex, the bike must be fully rebuilt and you must successfully escape Still Creek in time)
Chuck successfully rebuilds the motorbike and navigates through the town, now overrun with troops. After his escape, he reunites with his truck where the thief is inside, dead. Chuck retrieves his stuff, including his signature jacket and several Zombrex boxes before getting back on the bike. He reminds Katey how important it is that she is kept safe before they both ride into the sunrise. This ending is a Canon ending that leads to the events of Dead Rising 2.
- Ending B (Katey must be given Zombrex and the bike must be completely rebuilt, but Chuck must fail to escape from the military and Still Creek in time)
Chuck is Restrained by multiple soldiers and the other soldiers take Katey into quarantine, Chuck tries to break free of the soldiers arms and save Katey but the soldiers pin him down and one soldier knocks him out. Baixar auto aling utorrent games.
- Ending C (Katey has to be given Zombrex and the bike must be completely rebuilt. However, you must not get on the bike before 9:00 pm)
The same cut scene as Ending B plays
- Ending D (Katey has to be given Zombrex, but the bike must not be completely rebuilt)
The same cut scene as Ending B plays
- Ending E (Katey has to be given Zombrex, but Chuck must not have returned the garbage cart containing the motorcycle to the safe house)
The same cut scene as Ending B plays
- Ending F (Do not give Katey her Zombrex)
Outside the Safe House ending: Chuck looks at his watch and realizes that it's past Katey's zombrex time and before dropping to his knees and repeating Katey's name helplessly
Inside the Safe House ending: The scene will show Chuck entering the safe house, calling out to Katey. Realizing what's happened, he breaks down crying and pounds his fist into the ground
Case West[edit]
Reception | ||||||||||||||||||||
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On September 15, 2010, Capcom announced a second downloadable episode: Case West. The Xbox 360 exclusive is available on the Xbox Live Marketplace. The game features Frank West, the main character from the first Dead Rising game, and serves as the canon Overtime Mode of Dead Rising 2, with Frank teaming up with Chuck to further investigate the link between Phenotrans and the Fortune City zombie outbreak, and find proof that clears Chuck of any wrongdoing.[37]
The story follows on from Ending A of the main game, with Frank rescuing Chuck from the elevator. Frank was going to meet Rebecca Chang to investigate a Phenotrans facility west of Fortune City, but learns from Chuck that she was killed by Phenotrans mole Sullivan. Although initially suspicious of Chuck because of the media reports blaming him for the Fortune City outbreak, Frank lets the motocross star come with him to find proof that Phenotrans was behind the outbreak.
Case West includes cooperative play for two players, with each taking control of one of the two characters. The episode features new challenges, enemies, items, and combo weapons. The photography element returns from the first Dead Rising; the characters use this to generate proof of Phenotrans' part in the zombie outbreaks.[38]Case West was released on December 27, 2010 for Xbox in North America.[39]
Case West received generally positive reviews, with a score of 74 on Metacritic. IGN gave the title an 8.5 out of 10 rating, with praise for the story, combo weapons, and fun co-op mode. Eurogamer gave the title an 8 out of 10 rating, stating that the product was more a worthwhile purchase for people planning to play co-op with a friend. GameTrailers awarded the title with a 7.9 out of 10 rating, saying that the $10 asking price was worth it. GameSpot gave the title a 7 out of 10 rating, praising the new weapons, fun while rescuing survivors, wacky humor, and plenty of replay value, but criticizing the similarity it has to Case Zero, the lack of integration with previous games, and that the photography in the game has less impact than in Dead Rising.
Endings (Case West)[edit]
- Ending A (Complete all cases and Defeat Harjit)
Harjit loses his balance and falls into a Tube of Queens and tries to get up but is stung to death by queens, Chuck and Frank confront Marian and they learn about a cure Isabella created, in an attempt to kill them Marian activates Self-Destruct to the Phenotrans Facility and leaves and takes unconscious Isabella with her as Chuck tries to convince Frank to stay and find the cure. Frank convinces Chuck that its too late and they need to go now. Chuck follows him out of the Building and both Chuck and Frank watch the Facility's destruction and Chuck is depressed about knowing there was a cure and the difference that would have made to the whole world, Frank tells Chuck it might have been a lie and he says he needs to believe that there's a cure out there but at least they got the evidence that Phenotrans was responsible for the Fortune City Outbreak and says nobody is gonna take their word for what was going on in that place, as they continue watching the Facility's destruction Frank's watch beeps and he realizes that he left his Zombrex in the Directors office earlier as he looks like he is about to accept his fate, Chuck gives him the same zombrex he threw away earlier and Tells him 'Take it, The world needs Frank West' and they take one last looks at the Facility's Destruction. This ending is Canon to Dead Rising 3.
- Alternate Ending (Fail to complete all cases in time)
Chuck and Frank get captured by soldiers. This ending will result in an alternate game over screen saying 'The Truth has Vanished'.
Remake[edit]
At Captivate 2011, Capcom's annual press show, the company announced that it was releasing Dead Rising 2: Off the Record, as a reinterpretation of the game with Frank West from the original Dead Rising as the main character. The game was released for the same consoles on October 11 in North America, October 13 in Japan, and October 14 in Europe[40][41][42] for a discount retail price.
Off the Record is intended as a complete reimagining of Dead Rising 2, with new missions, cutscenes, environments, enemies, and weapons. The photography mechanic from the first Dead Rising is also included. There are technical and system upgrades, such as optimization of loading times and improved network performance.[40][43]Off the Record also features a new sandbox mode. This allows players to explore Fortune City without the obstacle of time.[44]Off The Record has received mostly positive reviews, with the changes and additions both praised and panned.
On September 13, 2016, Capcom re-released the game alongside Dead Rising and Dead Rising 2: Off the Record on Xbox One, PlayStation 4 and Microsoft Windows to coincide with the tenth anniversary of the game.
Reception[edit]
Reception | ||||||||||||||||||||||||||||||||||
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Dead Rising 2 received 'generally positive' reviews, according to review aggregatorMetacritic.[45][46][47]
GameZone gave the Xbox 360 version of the game a 6 out of 10, stating, 'the lackluster presentation, uninspired story, outright broken multiplayer, and atrocious amount of glitches makes Dead Rising 2 less of a flawed gem and more of a somewhat polished pile that incrementally smells worse the longer you let it sit in your disc drive.'[60]
Game Informer gave the game a 9.5 out of 10, stating, 'Even after playing for dozens of hours, you'll still find new things in Dead Rising 2. I won't spoil anything, but there's a lot of variety to be found in the game beyond obvious things like the number of objects that can be used as bludgeons. This game is designed for multiple playthroughs, and I'm looking forward to each and every one of them.'[51]
Ben 'Yahtzee' Croshaw listed Dead Rising 2 in second place in his Top 5 games of 2010, praising it for its correcting all of Dead Rising's issues such as high difficulty and poor AI and for the Combo Weapons mechanic.[61]
In February 2011, Capcom announced that the title had sold more than 2.2 million copies worldwide.[62]
Sequel[edit]
Dead Rising 3 is an open world survival horror video game, developed by Capcom Vancouver and published by Microsoft.[63] The game was announced as an Xbox One launch title during Microsoft's E3 2013 press conference on June 10, 2013.[64] It was released on November 22, 2013.[65]
References[edit]
- ^Carpenter, Nicole (July 25, 2016). 'New Screenshots from Dead Rising Remasters'. Ziff Davis LLC. IGN. Retrieved August 6, 2016.
- ^ abPereira, Chris (August 9, 2016). '1080p/60FPS Dead Rising 1 and 2 Remasters' Pricing, Release Dates Confirmed'. CBS Interactive Inc. GameSpot. Retrieved August 20, 2016.
- ^'Dead Rising 2 date brought forward o/'. Capcom Europe Community Blog. August 11, 2010. Archived from the original on December 15, 2010. Retrieved August 15, 2010.
- ^Ashcraft, Brian (April 21, 2009). 'Dead Rising 2's Main Character Is Named 'Chuck''. Kotaku. Retrieved April 21, 2009.
- ^ abcBurnes, Andrew (February 9, 2009). 'Dead Rising 2 Announced For PC & Consoles'. IGN. Retrieved February 9, 2009.
- ^Crecente, Brian (April 28, 2009). 'Dead Rising 2: 7,000 Zombies and Plenty of Chainsaws'. Kotaku.
- ^'#Liveblogging: *Actually* Live!! *Actually* at TIR!! *Actually* Now!'. Capcom. August 11, 2010. Retrieved August 16, 2010.
- ^'Terror Is Reality – Dead Rising 2 Multiplayer – Ramsterball, Headache, Pounds Of Flesh and Slicecycles'. zombiecommand.com. October 19, 2009. Retrieved October 19, 2010.
- ^Crecente, Brian (April 20, 2010). 'Dead Rising 2 Lets You Play Through With a Buddy'. Kotaku. Retrieved April 20, 2010.
- ^Minkley, Johnny (November 7, 2008). 'Blue Castle making Dead Rising 2'. Eurogamer. Retrieved December 2, 2008.
- ^Crecente, Brian (February 6, 2009). 'Could This Be Dead Rising 2?'. Kotaku.
- ^Matthews, Jenny (April 28, 2010). 'Election 2010: Potholes to peace - more unusual pledges'. BBC. Retrieved April 6, 2013.
- ^Hussain, Tamoor. Capcom plans Parliament zombie stunt, computerandvideogames.com, (August 16, 2010).
- ^Plant, Michael. 'Dead Rising as zombies gather outside Parliament'. Independent. London. Archived from the original on August 17, 2013. Retrieved April 6, 2013.
- ^Gaskill, Jake (July 15, 2010). 'Dead Rising 2 Zombrex Edition Detailed'. G4TV.
- ^Fletcher, JC (July 15, 2010). 'Capcom prescribes Dead Rising 2: Zombrex Edition to North America'. Joystiq.
- ^Fonix, Karl (August 2, 2010). 'Dead Rising 2 Zombrex Edition Comes To Europe'. Capcom Europe.
- ^last=Walker|first=Richard|date=2010-08/02|title=Dead Rising 2: Zombrex Edition Coming to Europe|url=http://www.ps3trophies.org/news/news-1447-Dead-Rising-2--Zombrex-Edition-Coming-to-Europe.html%7C
- ^Hinkle, David (July 9, 2010). 'Dead Rising 2 'Outbreak Pack' staggering to Europe, Capcom 'not bringing' it to North America'. Joystiq.
- ^Orry, James (July 9, 2010). 'Dead Rising 2 The Outbreak Pack revealed'. Videogamer.
- ^Wildgoose, David (July 14, 2010). 'Dead Rising 2 Limited Edition Includes Zombie With Interchangeable Heads'. Kotaku.
- ^'Capcom Store'. September 25, 2010.
- ^'Dead Rising 2: Case Zero for Xbox 360 Reviews'. Metacritic. August 31, 2010. Retrieved September 2, 2013.
- ^Donlan, Christian (September 1, 2010). 'Dead Rising 2: Case Zero Review • Page 2 • Reviews • Xbox 360 •'. Eurogamer.net. Retrieved September 2, 2013.
- ^'Capcom Delivers A Deliciously Light Appetizer - Dead Rising 2: Case 0 - Xbox 360'. www.GameInformer.com. August 31, 2010. Retrieved September 2, 2013.
- ^'Dead Rising 2: Case Zero Review'. GameSpot.com. August 31, 2010. Retrieved September 2, 2013.
- ^[1]Archived September 4, 2010, at the Wayback Machine
- ^Greg Miller (August 31, 2010). 'Dead Rising 2: Case Zero Review - IGN'. Xboxlive.ign.com. Retrieved September 2, 2013.
- ^Mitchell, Richard (August 31, 2010). 'Dead Rising 2: Case Zero review: Undead and loving it'. Joystiq. Retrieved September 2, 2013.
- ^'Dead Rising Case Zero Attracts Over 300K Players In First Week'. Gamasutra.
- ^'Dead Rising 2: Case Zero for Xbox 360 Reviews. Ratings, Credits, and More at Metacritic'. Metacritic.
- ^'Dead Rising 2: Case West for Xbox 360 Reviews'. Metacritic. December 27, 2010. Retrieved September 2, 2013.
- ^Schilling, Chris (January 3, 2011). 'Dead Rising 2: Case West Review • Page 2 • Reviews • Xbox 360 •'. Eurogamer.net. Retrieved September 2, 2013.
- ^'Dead Rising 2: Case West Review'. GameSpot.com. December 27, 2010. Retrieved September 2, 2013.
- ^[2]Archived January 14, 2011, at the Wayback Machine
- ^Greg Miller (December 28, 2010). 'Dead Rising 2: Case West Review - IGN'. Xboxlive.ign.com. Retrieved September 2, 2013.
- ^Teti, John (September 15, 2010). 'Dead Rising 2: Case West Announced; Frank West is Back!'. G4 TV. Retrieved September 15, 2010.
- ^'Dead Rising 2: Case West - The Return of the Camera(s)'. Capcom-Unity. November 30, 2010. Retrieved December 1, 2010.
- ^'Dead Rising 2: Case West Gets Priced and Dated'. Capcom-Unity. December 13, 2010. Retrieved December 13, 2010.
- ^ ab'Captivate 2011: Dead Rising 2: Off the Record'. Capcom-Unity. April 12, 2011. Retrieved April 12, 2011.
- ^Jamie Feltham (June 30, 2011). 'Dead Rising 2: Off the Record Dated'. Xbox360.ign.com. Retrieved September 2, 2013.
- ^'CAPCOM:デッドライジング 2 オフ・ザ・レコード'. Capcom.co.jp. Retrieved September 2, 2013.
- ^Yin-Poole, Wesley (April 12, 2011). 'Dead Rising 2: Off the Record announced'. Eurogamer. Retrieved April 12, 2011.
- ^'Sandbox Mode comes to Dead Rising 2 Off The Record!'. Capcom-Unity. August 26, 2011. Retrieved August 26, 2011.
- ^ ab'Dead Rising 2 for PC Reviews'. Metacritic. Retrieved October 3, 2010.
- ^ ab'Dead Rising 2 for PlayStation 3 Reviews'. Metacritic. Retrieved October 3, 2010.
- ^ ab'Dead Rising 2 for Xbox 360 Reviews'. Metacritic. Retrieved October 3, 2010.
- ^'Dead Rising 2 Review for XBOX 360, PS3 from'. 1UP.com. Retrieved October 3, 2010.
- ^Simon Parkin (September 23, 2010). 'Dead Rising 2 Xbox 360 Review - Page 1'. Eurogamer.net. Retrieved October 3, 2010.
- ^Stratton, Bryan (September 28, 2010). 'Dead Rising 2 for Xbox 360 - Reviews'. G4tv.com. Retrieved October 3, 2010.
- ^ abMarie, Meagan (September 24, 2010). 'Dead Rising 2 Review - Dead Rising 2 - PlayStation 3'. www.GameInformer.com. Retrieved September 2, 2013.
- ^Hayward, Andrew (September 28, 2010). 'Dead Rising 2 Review from'. GamePro. Archived from the original on September 30, 2010. Retrieved October 3, 2010.
- ^'Dead Rising 2 Review for the XBOX360'. Gamerevolution.com. September 10, 2010. Retrieved October 3, 2010.
- ^'Dead Rising 2 Review for Xbox 360'. GameSpot. September 28, 2010. Retrieved October 3, 2010.
- ^'GameSpy: Dead Rising 2 Review - Page 1'. Xbox360.gamespy.com. Retrieved October 3, 2010.
- ^'Dead Rising 2 review | Videogames Magazine - gamesTM - Official Website'. gamesTM. September 24, 2010. Retrieved October 3, 2010.
- ^'Dead Rising 2: Reviews, Trailers, and Interviews'. GameTrailers.com. Retrieved October 3, 2010.
- ^Miller, Greg (September 23, 2010). 'Dead Rising 2 Review - Xbox 360 Review at IGN'. IGN. Retrieved October 3, 2010.
- ^Langdon, Matt (September 30, 2010). 'Dead Rising 2 Review - Xbox 360 Review at'. TeamXbox. Retrieved October 4, 2010.
- ^Haley, William (October 2, 2010). 'Dead Rising 2 review - GameZone'. GameZone. Retrieved December 17, 2011.
- ^'Top 5 of 2010 | Zero Punctuation Video Gallery'. Escapistmagazine.com. January 5, 2011. Retrieved September 2, 2013.
- ^Yin, Wesley (February 2, 2011). 'Dead Rising 2, Lost Planet 2 sales News • News •'. Eurogamer.net. Retrieved September 2, 2013.
- ^Goldfarb, Andrew (June 10, 2013). 'E3 2013: Dead Rising 3 Announced'. IGN. Retrieved June 10, 2013.
- ^Gaston, Martin (June 10, 2013). 'Dead Rising 3 an Xbox One exclusive'. GameSpot. Archived from the original on June 13, 2013. Retrieved June 10, 2013.
- ^Martin Gaston. GameSpot (June 10, 2013). Dead Rising 3 an Xbox One exclusive Retrieved April 4, 2015.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Dead_Rising_2&oldid=895330117'
Dead Rising 2 | Table of Contents | |||||||||||||||||||
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Getting StartedEdit
See Dead Rising 2 Getting Started, Controls.
GuideEdit
IntroductionEdit
- Full walkthrough with cutscenes Introduction (Dead Rising 2)
Dead Rising 2 opens up with Chuck Greene and his daughter Katey in the Fortune City Arena. A series of cinematics make it clear that Chuck is a contestant on Terror Is Reality XVII: Payback, competing for money towards his daughter's much-needed doses of Zombrex. The player must finish a round of TIR before advancing on towards the open world of Fortune City.
Whether the player come in first or last only affects the amount of reward money they receive. In either case, characters still remain 'disappointed' in Chuck's performance, as they all know he does not enjoy competing. After he washes up and changes, Chuck goes looking for his daughter as well as some more Zombrex. The elevator is disabled from a sudden explosion and Chuck crawls out into the zombie-infested hallways behind the arena.
The player must find Katey, who is hiding in a locker in the Green Room, and escape the arena in search of the Safe Room. After leaving the arena, a cutscene follows of Chuck and Katey making it to the Safe Room and meeting some key characters of the game, including Stacey Forsythe and Raymond Sullivan. Chuck quickly realizes that he has no Zombrex, as there is no supply in the Safe Room, and Katey will need some soon.
Zombrex 1Edit
- Full walkthrough with cutscenes Zombrex 1.
Katey has been infected since the outbreak in Las Vegas and she needs a dose of Zombrex every 24 hours to stay alive. Without any in hand, Chuck must venture out into the zombie-infested Fortune City. There is a pharmacy in Roy's Mart, at the east side of Royal Flush Plaza, which may have Zombrex.
The player must travel to Roy's Mart, find Zombrex, and return it to Katey between 7:00 and 8:00am. Identical to all days, this task is split into two parts, Find Katey Zombrex and once the Zombrex is found, Katey will need Zombrex. At Roy's Mart, a cutscene shows three Looters ransacking the place for valuables and terrorizing the pharmacist for a safe. Chuck interrupts them asking for Zombrex. The looters close in on him asking him for money.
The player must kill all three looters in order to find the Pharmacy Key, which unlocks the room behind the counter, where a dose of Zombrex is on the table. From here, the player has the option of whether or not to save Denyce, the pharmacist. Chuck will receive a 5,000 PP Join Bonus and if she makes it back to the Safe Room alive, an additional 10,000 PP Escort Bonus.
A cutscene follows of Sullivan asking Chuck where he found the survivor(s)[note 1] and Chuck tells him that there are more. Sullivan tells Chuck he doesn't want any infected getting into the Safe Room.
After this, depending on how much time the player spent out of the Safe Room, Katey may be due for her next dose of Zombrex. After she is given the injection, Case 1-1: Big News begins.
Case 1Edit
Case 1-1: Big NewsEdit
- Full walkthrough with cutscenes Case 1-1: Big News
After giving Katey her daily dose of Zombrex, a cinematic follows of Chuck as he grabs himself a cup of coffee. Stacey Forsythe is watching the news as reporter Rebecca Chang broadcasts live from the Fortune City Hotel. She speculates that the outbreak occurred inside the Fortune City Arena during last night's TIR show. Security footage plays of a man wiring explosives to a gate holding back zombies, the gate exploding, and the zombies pouring into the hallways behind the arena. She says that the suspect is reported to be Chuck Greene, member of the zombie rights portest group CURE. Chuck is shocked by the report, as is Stacey. He tries to calm her and assure her that he is innocent and if he can find Rebecca Chang, he can prove it.
Dead Rising 2 Tk Boss
Case 1-2: Alive on LocationEdit
Further information: Case 1-2: Alive on Location
As Chuck is leaving the safe house, Sullivan gives him the maintenance room key. As Chuck is walking down the hallway between the Safe House and Royal Flush Plaza, another cutscene shows with zombies in the corridor. In a cutscene, the game shows Chuck how to build his first combo weapon, the Spiked Bat.
Case 1-3: InsecurityEdit
Full walkthrough with cutscenes Case 1-3: Insecurity.
Chuck follows Rebecca Chang to the security room to see the security tapes there. In the security room, the staff has been killed and any evidence destroyed. Stacey calls to tell Chuck that he needs to return to the Safe House. Sullivan has seen Chuck on television and is threatening to kick Katey out of the safe house.
Case 1-4: AllianceEdit
Full walkthrough with cutscenes Case 1-4: Alliance.
Return to the safe house from the security room Rebecca showed Chuck in Case 1-3.
Sullivan is concerned about Chuck and CURE's involvement in the zombie outbreak. Rebecca enters the safe house.
After Sullivan leaves Stacey, Chuck, and Rebecca enter an alliance. Stacey will continue to monitor the cameras, while Rebecca and Chuck will attempt to find out how the zombie breach occurred.
Case 2Edit
Case 2-1: Sign of LifeEdit
Further information: Case 2-1: Sign of Life
v•d•e
Stacey calls Chuck and asks him to come back to the security room, because Stacey is a worried about Katey. Chuck returns to check on Katey, who is asleep on the couch. As Stacey and Chuck are talking, Stacey notices movement on the security camera. Several organized men appear to be moving equipment in the underground tunnels. Chuck says, 'It's a lead - the only one we've got. It could be whoever's doing this to us,' and decides to examine it further.
Case 2-2: Ticket to RideEdit
- Full walkthrough with cutscenes: Case 2-2: Ticket to Ride.
v•d•e
Chuck arrives just as Tyrone King is exiting a train. Tyrone orders his three mercenaries to take care of Chuck and closes a metal gate. After Chuck defeats the three mercenaries, he throws a fourth mercenary off his bike. The bike breaks through the gate.
Chuck retrieves the bike and chases after Tyrone's train. Chuck takes a ramp and jumps onto the train. He battles several more mercenaries.
At the head of the train Chuck confronts Tyrone. Tyrone admits to framing Chuck. He then unlatches the engine from the rest of the train, and beginnings shooting at Chuck.
The unlatched wagons comes to a stop and Stacey calls, asking Chuck's status. He explains that Tyrone framed him. Stacey responds that his concern should be Katey's daily Zombrex dose.
Chuck finds a key on the ground next to the train wagon.
Zombrex 2Edit
Zombrex can also be obtained from the Side MissionCode Blue where Chuck finds Sven Blaaborg at One Little Duck Bingo trying to give CPR to Tim Duggan. After getting him to the bunker, he will give Chuck one zombrex dose. Other hidden zombrex locations can be found on the Zombrex page, which includes a video.
Case 3Edit
Case 3 is where things really start to heat up in Dead Rising 2. You'll need to take out TK's Mercenaries before they rob the vaults of the main casinos. Below are key points in finding the mercenaries, and helpful tips on quick ways of getting them out of the way. Remember, you need to destroy the drills!
Case 3-1: Boom TownEdit
This is a big mission and you'll Definitely want to get it As SOON as possible. Note that it is basically a background mission that you can do in parts, so pick it up quickly and try and finish it throughout the day of gameplay. You also have enough time to save some citizens in the mean time.
Case 3-2: Run for the MoneyEdit
Pretty simple in concept and in execution. There are mercenaries trying to break into the casino vaults across Fortune City. You need to kill the mercenaries and destroy their drilling machines.Remember you really need to try and do these throughout the day. Don’t wait until the last minute, because you will receive a fourth heist once you destroy the third. You will not recieve any extension to your time. So don't wait! get it done and out of the way.The actual process is pretty clear. There are mercenaries set up in the Cashier’s Rooms in the Yucatan, Slots Ranch and the Americana.You’ll be able to spot the mercenaries by looking for and/or hearing their gunfire. The two door guards will have to hold off the nearby zombies.
Each Cashier room should have two door guards and at least Three to Five guards inside. They all have mercenary assault rifles, (Which is amazing for survivor 'Left 4 Dead' groups, Esp with the Leadership magazine.)
The best way to destroy and get mercenaries out of the way, because we all know, they're annoying! If you have gotten the combo card (Or haven't) grab a fire axe and a sledge hammer. Fire axe can be found inside the safe house near the control room, and the sledgehammer can be find close to the first maintenance room, It creates the Defiler which is an AMAZING two-hander, kind of slow, but extremely powerful. It can One-shot the mercenaries and it gets them out of the way, It is also Wonderful for destroying the drill extremely quickly. Case 4Edit
Case 4 in DR2 just boils down to a unique psychopath fight. You will need to kill the Katana wielding twins in the Shoal Nightclub above the Yucatan in order to save Rebecca Chang from her 'Source.' IF you need help killing the twins, Just look below!
Case 4-1: The SourceEdit
This is basically just a psychopath fight and less of a story mission. You will need to prepare for it, since I've heard most people are having trouble killing the Twins. It's actually really easy to kill Amber and Crystal Bailey if you know what you're doing. Mix up a few 'Painkillers' before the fight (I say about 2) if you want to make things easy you can do this at Juggz on the Platinum strip or the Americana casino. But honestly, you could probably get by just drinking all the alcohol around the Shoal club during the fight. (Remember though, 3 beers for Chuck equals Puking Party.)
Bring Shotguns, Shotguns do amazing damage to the girls, you're also next to the Palisades Mall, so if you need shotguns, there is the Open range gun store. Bring a Decent melee weapon as well. A nail bat or knife gloves should be fine. If you can, find the LMG (along with a zombrex) in the middle of the Yucatan Casino (the location is shown in a video in Zombrex 2.) Then find the Robot bear inside the Yucatan Casino, go find the Maintenance room and create 'Freedom Bear!' Freedom Bear is Godly to this fight, place it in a corner, while looking at Rebecca (you'll know what I mean) and just run around rebecca all day if you want, just careful, those twins are Kong Fu crazy!
Killing the twins:
They only have on real attack, They both use Katanas and attack in unison (Or. try to do so). The two run around in opposite directions around the club and try to meet in the center for an attack run. If you don't roll or jump out of the way, then they will knock Chuck down and take away a block or two of health. They'll also run away before you can get up. And sometimes, they'll step on his Crotch. You only need to kill one of the twins, Which makes it even easier! You just need to Tunnel vision one target! Hurray!
Remember, Freedom bear is extremely amazing in this fight, just place it properly and it's an easy win.
Zombrex 3Edit
Already a video on the Zombrex location on the Zombrex page. But besides that you can buy zombrex from the Pawn shops, they cost a hefty amount. There is a magazine called 'Bargaining 1' which reduces the cost of the Pawn shop items by 10%.
Case 5Edit
Case 5 is the quick wrap-up to the normal mode of DR2. Completing case 5 will complete the first section of the story and unlock the first major part of overtime mode. if you need help stopping TK's helicopter, just look below for useful tips.
Case 5-1: Stake OutEdit
Need to get to the Safehouse rooftop to see where TK's helicopter lands, All you need to do is show up on time, extremely easy. Don't be late!
Case 5-2: The GetawayEdit
TK is trying to get away in a helicopter and we need to stop him. This is a really quick fight once you have the tactics down. Go ahead and make a few painkillers at Juggz on the Platinum Strip if you don't already have some. It's good to be able to heal in case you make a mistake in the helicopter battle.
The helicopter battle is actually REALLY easy as soon as you get the rhythm.
The helicopter starts out right next to the winch and it's at your level. It will overpower the winch with a little effort and swing around in front so that the machine gunner will fire at you. It will also sometimes curve over to the side of the rooftop.
The only way to damage the helicopter is by throwing things at it. There's plenty of stuff on the rooftop so you should be fine. Aim for the rotor to be sure that you hit it. Hitting the button on the winch will reel the helicopter back down to your level for some easy and free damage. It is STILL possible to hit the rotor while the helicopter is free though.
Dead Rising 2 Overtime Fail
If you need health, there is some food near Rebecca Chang.
Zombrex 4Edit
On the Sub mission Mail Order Zombrex, you defeat a psychopath and gain a zombrex which adds to the collection. Video to show how to defeat him if you're having problems.Case 6Edit
Case 6-1: Help ArrivesEdit
Further information: Case 6-1: Help Arrives
Case 6-2: Last StandEdit
Case 6-3: Lean on MeEdit
Further information: Case 6-3: Lean on Me
Case 6-4: BreachEdit
Case 7Edit
Case 7-2: The Only LeadEdit
Further information: Case 7-2: The Only Lead
Case 7-3: What Lies BeneathEdit
The FactsEdit
Further information: The Facts (Dead Rising 2)
Sullivan has escaped the Safe House and is fleeing Fortune City with the evidence that can clear Chuck's name. As the player enters the maintenance area in Royal Flush Plaza a countdown shows up on screen labeled: TIME UNTIL FIRE BOMB. A cutscene after the player exits the maintenance hallway shows Chuck running out into Royal Flush Plaza, calling Stacey, and telling her that he's lost Sullivan. Stacey replies negatively, but tells Chuck she'll keep looking. An urgent message from Stacey eventually comes in on the transceiver, telling Chuck that she saw Sullivan heading for Fortune Park. If the player is beyond this, a message comes in, telling Chuck that Sullivan is trying to break open the locked elevators in the Yucatan Casino.
Chuck must travel to the Yucatan if he is not already there, find the open elevator located in the back near the restrooms, and take it to the roof. Exiting the elevator, Chuck is just below the rooftop where Sullivan is escaping. The player must move through the zombie infested room, up the stairs, and outside. A cutscene follows of Chuck confronting Sullivan, who is suiting up for a surface-to-air recovery or a Skyhook. Sullivan explains what the purpose of the Fortune City operation was. It becomes clear that Phenotrans, in order to keep a constant supply of Zombrex, plans on purposely causing outbreaks in order to harvest Queens. Chuck examines the ironic nature of this, as while they are attempting to save lives, they are killing just as many in the process. It is also explained that Tyrone King's heist was out of his own greed and his only task in the operation was to pinpoint a scapegoat. At the end of the cutscene, Chuck realizes that Phenotrans was also responsible for the Las Vegas outbreak and the death of his wife, as well as the infection of his daughter. In response Sullivan exclaims, 'Everything that we have done has been absolutely necessary!'
After the cutscene, the player must defeat Sullivan, who stays on top of the scaffolding and throws down flares which serve as targets for the plane's missiles. Sullivan also has a handgun, which he will draw when Chuck is near. If Chuck is on the scaffolding, Sullivan will fight and charge him with his bare hands. If the player attempts to attack Sullivan with a melee weapon, Sullivan will grab Chuck slam him to the ground. The equipped weapon will fall out of Chuck's hand and off of the scaffolding as well.
Upon defeating Sullivan, a cinematic shows the plane firing upon Chuck, who falls down next to Sullivan on the scaffolding. Sullivan grabs his briefcase and deploys the balloon. He tells Chuck, 'We're the good guys, Chuck. Not You.' As Sullivan stands, Chuck attaches a carabiner, which is mounted to a railing, to Sullivan's belt. The plane hooks the balloon and Sullivan is mangled upon the scaffolding. Chuck uses Sullivan's phone to call Channel 6 Action News. He tells them who he is and offers 'the scoop of a lifetime' as long as they send rescue helicopters. The helicopter comes and regardless of how many survivors the player has managed to rescue, only two of the original survivors in the Safe Room board the helicopter. Chuck asks the two survivors if they have seen his daughter, but they haven't. He tells the pilot to leave, because he has to find Katey.
Chuck enters the deserted Safe Room and only finds Katey's backpack. 72 hour mode ends and the credits roll.
OvertimeEdit
Further information: Overtime (Dead Rising 2)
Overtime Mode is unlocked by giving Tyrone KingZombrex during 72 Hour Mode. It is a continuation of the story in 72 Hour Mode.
Chuck cannot find Katey as the survivors are leaving on a helicopter. He lets the helicopter leave, and returns to the Safe House. As Chuck realizes Katey and Stacey missing, he receives a call from Tyrone, and the game goes into Overtime and extra 24 game hours of game play.
If Chuck wants to see Katey and Stacey again, he needs to run a series of fetch-quests for Tyrone around Fortune City. This mode culminates in a boss-fight with Tyrone himself. After collecting all the items, Chuck must go to the Arena. He is knocked out, and wakes up faced with fighting Tyrone, unarmed, while Stacey and Katey are being winched down to a crowd of zombies. Defeating Tyrone results in the best ending, Ending S.
TriviaEdit
Frank West is mentioned many times throughout the game.
ImagesEdit
NotesEdit
- ↑Sullivan asks, 'Where on earth did you find 'em?' regardless of how many survivors the player returns with.
See alsoEdit
External linksEdit
Forthcoming West covers the Fortune City flare-up, rather than Chuck Greene. It likewise changes the plot of Dead Rising 2 altogether with respect to the distinctive characters and their thought processes.
In the wake of surviving the flare-up that happened in Dead Rising, Frank West rapidly turned into somewhat of a superstar. Subsequent to composing a fruitful book, he is given his own particular syndicated program, yet soon squanders his chances and cash as his fifteen minutes of distinction lapse. In plans to recover a place in the spotlight, he acknowledges an offer from Tyrone King to show up as an uncommon visitor on Terror is Reality. After the demonstrate the TV appears (like in DR2) the cure protestors, including Stacey Forsynthe .Meanwhile Anim White and Kristopher Bookmiller originate from the showstage. Plain then goes to the lift. While he was strolling he sneaked into the storage space, in the wake of listening to TKs voice.After Frank makes sevaral photographs of TK and Brandon talking he gets got by some of TKs contracted hooligans that were guarding the range. The player battles the watchmen and afterward escapes the room. Straight to the point strolled to the lift, which slammed seconds after the fact on the ground floor. He sees that the zombies by one means or another got out and after that escapes to the safehouse.
Straight to the point educates Rebecca regarding what he saw, when they hear blasts going ahead from outside the safehouse. Some of TK’s goons are attempting to break the gambling club vaults. After Frank stops them, Rebecca welcomes him to accompany her to see her source at Bennie Jack’s later. Straight to the point accompanies the cash, and it is taken by one of TK’s gatekeepers. After, Frank is faced by the Bailey twins. They assault him, yet he battles back and figures out how to execute one of them. The other, melancholy stricken at the loss of her sister, confers suicide. Rebecca and Frank catch a chopper on top of the inn, which TK is attempting to escape with. Blunt devastates the helicopter, forgetting TK thumped. They take TK back to the sheltered house and disclose the story to Sullivan.
Dead Rising 2 Off the Record Cheats
- Inside the “Hostile Zone” at the Fortune City Arena:Champion’s Jacket
- Have a previous save from Dead Rising 2 Cheats Codes:Chuck Greene’s Outfit
- Find it in the managers office where you save Lenny Mooney in the Yucatan Casino:Dealer Outfit
- Found in The Mans Sport in Uranus Zone:Ninja Boots
- Find it in the secret sniper spot in Royal Flush Plaza:Ninja Hood
- Is it near the nightclub in Yucatan. At the end of the hall full of zombies, there is a door on the left, and a desk on the right. The mask is behind the desk:Ninja Mask
- Get the achievement “Elite Killer” which is to kill 1337 zombies:Ninja Outfit
- Finish the game with an S Ending (Beat Overtime):Protoman Blaster and Shield
- Found inside the Ultimate Playhouse store in Palisades Mall:Protoman Boots
- Save Jack in the “Welcome to the Family” case, then beat him in strip poker in the “Ante Up” case:Protoman Helmet
- Get Bronze or better on all challenges in Sandbox Mode:ProtoMan Suit
- Defeat the psychopath Carl:Psycho Body
- Early in the game, once you get Rebecca to the security room, the boots are inside:Psycho Boots
- It is in the wedding chapel where you fight Randy:Psycho Mask
- Wait the midnight Time Share movie in Paradise Platinum Screens:Psychopath Hair
- Defeat Sgt Boykins:Soldier Body
- It is in a small room is south plaza on a cardboard box:Soldier Boots
- Find it in Shanks in Palisades Mall:Soldier Face Paint
- Buy them in the Silver Strip pawn shop for $2,000,000:Soldier Goggles
- It is in the Sportrance store in Royal Flush:Sports Fan Boots
- On a rack on the first floor of KokoNutz in Palisades Mall:Sports Fan Clothes
- Find it on the awning at Americana Casino:Sports Fan Face Paint
- Hidden in the back room of Hot Excitorama Cheats Codes:Sports Fan Helmet
- Get the achievement “Party Time” which is to get a survivor drunk:Tattered Clothes
- Visit 10 Maintenance rooms (this also unlocks the Maintaining the City achievement):Willamette Mall Uniform